Comments prior to September 26, 2008 for Family Feud Flash game

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61 Responses to “Comments prior to September 26, 2008 for Family Feud Flash game”

  1. Julia says:

    Ohhh, I remember when we played this! It was super fun even though our team was totally dismal.

  2. John says:

    This is great, we are trying to put something together for a team building meeting and can use this. I figured out how to edit the text file but I am having trouble saving the flash file to use. Any help would be greatly appreciated.

  3. Matt says:

    I would like to change the look of the game however I can not do that with the swf file. I was wondering if I could get a hold of the fla file so that I can edit it a bit different to make it look the way I am trying to make it look. I am just trying to play this game some kids that I look after and I am losing it try to make this from scratch. Anything would help! Thanks


  4. Mia says:

    This is awesome, exactly what I’m looking for… having some trouble saving everything. Could you please give me some help with this? Much appreciated.

  5. Heather Purnell says:

    I am having a difficult time linking my text to the familyfeud.swf file….I did manage to create 4 different text files and 4 family feud shockwave files, I just can’t get the shockwave file to read the text file. I need to figure this out by tomorrow for a class project on Saturday….

    please help.

  6. Jake says:

    Oh man, this is great! I was trying to find some sort of custom Family Feud game generator for a church activity that I’m in charge of (we’re handing out actual surveys and having church members answer the questions, then playing Family Feud games with the answers!). I hope you don’t mind if I use it for that. You’re a genius! Thanks for setting this up.

  7. Heather says:

    Yup- so I dont know how to create or link flash and text files. The game is pretty neat, I know how to use the flash file, but how do I save, and then get the two to work together with my own answers?

  8. Peter says:

    Note: the solution for many people is to:

    1) Use the generator, which gives step by step instructions
    2) Properly name the answers file. It should be “answers.txt”, but often Windows hides the extensions of files, thus you are accidentally naming the file “answers.txt.txt”.

  9. Wayne says:

    Is there a place to download the generator so I can use it on my own site. I tried it on your site and i got noe files. How is this supposed to work? (the generator)

  10. Tom Esker says:

    I can only get it to display the title at the top. I can’t seem to get it to recognize the questions/answers. When I pass the mouse pointer over the corners I see a “hand” like there is a link there. I also see a “hand” when passing the mouse just above the number – but not hing happens when I click anywhere on the squares. I need this for a meeting tomorrow morning. Hopefully someone can help. Thanks much


  11. Scott says:

    Thanks! Works just as described!

  12. sam says:

    i would like to used Family Feud Flash game for a community center for youth. We would like to make our own questions.

    we do not have the internet set up. can i run it off my cumputor
    once i generate the answers.

    thanks sam

    ps we have and event on May 10 would like to know before.

  13. Mitch S says:

    This is great; I was wondering if I could get the files you used to make it so I can customize it. Changing fonts, colors, and add more sounds etc.

  14. Jeff Oliver says:

    Is there any way I can download the File so that I can create multiple slides for a presentation?


  15. Jarrod says:


    This is JUST what I needed! I’d set something up in PowerPoint, but it was a real fiddle… this is fantastic! And so easy to set up and download! You’re a champion. Kudos to you bro.

  16. DeShuna says:

    Wow Peter and Mitchell!!!

    I was doing research online for my company’s “Family Feud” team-building event and I came across your site. After following the directions, I was able to generate my company’s game without pulling my hair out. Thanks for sharing.

    Hail to you, and hail to the World Wide Web!

  17. Whitney says:

    I am in the same boat- I found the website, love the game but can’t get it to link properly. do I need to download shockwave or flash player? I am operating on Windows Vista, does this matter?
    And, like others have posted, is there a way to get this program to work with multiple questions? I am working on a project for a fundraising campaign. I was originally using Power Point- but as we all know, this is not the right program to set up Family Feud.
    Thanks for any help you can give.

  18. Peter says:

    Did you try the video tutorial?

    And yes, Flash does need to be installed; however if you can view the tutorial, Flash is installed.

  19. Peter says:

    Previously I’d individually e-mailed the file(s) to people who requested it, but based on the number of requests, I’ll just post it!

    Here’s my version (1MB): download

    Here’s Mitchell’s version (much larger at 24MB but looks better): download

    We don’t offer support on these. If you wanted the fla files in the first place, you are probably much better at Flash than me anyway.

  20. Traci says:

    I’m using this program for a nursing class and I’ve generated the first question, which works great! Now I’m trying to generate another question… in a new folder containing the .txt file and the .swf file… when I try to use the 2nd question, I only see a blue screen. The first question still works fine. Can you help on how to repair the 2nd question? I created it the exact same way as the first one only in a new folder. Thank you!

  21. Stephanie says:

    Thanks a billion you are definetly a life saver!!!!

  22. Harry says:

    Pete – Im having trouble generating a game board for a youth activity. When I click on generate it sends me back to a new board to generate another one. Where do I find the text in order to copy it as it says in the tutorial – Thanks.

  23. Peter says:

    Hi Harry, you are probably using a character that is not permitted. Note that only letters, numbers, underscores, dashes, apostrophes, and dots allowed for answers. If you wish to allow specific other characters, let me know and I’ll see if I can tweak the script.

  24. Matt says:

    I found your post, and I have already developed something that is a little more advanced than what ya’ll have. I developed it for my church youth group. If you want to take a look at it, you can find it here:

    You can change the team name directly by clicking on it. You can load the question by clicking on the number along the bottom. Numbers 1-9 reveal the corresponding answers, the left and right buttons determine which team has control, and the spacebar commits the current points on the board to the team that has control. ‘x’ will activate the strikes, and it will know how many there are. It basically reads the question from an easy to change/update xml file.

    Note: You will need the latest flash player to view it, and I’m sure there is some kind of copyright stuff for the logo and sounds, so if you are interested in using, make sure that it is just local fun.

    I’m working on making it an independent executable and question generator of my own, but if someone is interested in using it, let me know by sending an email to ‘matt at fusion7designs dot com’

  25. Peter says:

    Matt has kindly sent me his version (with both an end user package and developer package) and I have posted detailed instructions and links to the pertinent files at the bottom of this blog post.

  26. Emma says:

    Hi Peter, thanks for uploading the game – I’m putting a game together for a work conference in February.

    I just have a quick question about the game – if Team A gets the first question right, with a points value of 50 points, these points are attributed to them. When Team B answers the next questions, with a points value of 20 points, they then get 70 points when using Matt’s game (the value of both points put together, which isn’t fair on Team A).

    Is there any way of fixing this in the set up.

    Thanks for your assistance, look forward to hearing your response,

    Kind regards,

  27. Peter says:

    Hi Emma, unfortunately that’s the way Family Feud is supposed to work. Team A would “control” the round until they get all the answers or get 3 strikes. If Team A gets 3 strikes, Team B gets one chance to guess any of the remaining answers. If they name one of the remaining answers, they get all of Team A’s points for the round, plus the points for the one answer they named. If they don’t name one of the remaining answers, then Team A keeps all of the points they earned in that round.

    I don’t think there’d be a quick way to tweak that, although if anybody wants to make a slightly different version for alternating guesses, you know my stance: I’d be happy to post it :D

    Your alternative is to use either my or Mitchell’s version and just keep track of the score manually.

  28. free says:

    I know nothing about flash. If you do, how hard would it be to set up a button to reset the strikes counter. I am setting up a competition at a work function and plan on having the two people come up and hit the button to make the first guess. If they are wrong, I want to throw a strike up, but then it short changes the rest of the round. Any ideas?


  29. Peter says:

    I don’t have Flash CS3, so I couldn’t even check out Matt’s version if I wanted to (and I know very little about Flash). For your case, unless someone else contributes a tweak, you’d have to my or Mitchell’s version.

  30. Marcia says:

    Peter and Matt:

    You dudes rock!!! My cousin and I are hosting a kid party at our family reunion in July. We thought how fun it would be to play something like this so the kids can talk to each. I was just looking for questions when I stumbled over to this site. I have opted to use Matt’s game because of the super cool graphics.

    I was able to add more questions and it works great. Glad to know that I will not need an internet connection to use the game. Also someone had mentioned something about bonus rounds. Is that option available???

  31. Joe in Stockton, NJ says:

    WOW, thanks!. We are going to try the Feud in a family fun night at our school, and google brought your site to me. I was able to create test files without a problem, good instructions.

    We are going to pass out surveys in the school. When they come back, any lessons learned on reducing all the data? We are going to do about 100 questions, across different grads, we will end up with a couple thousand pieces of data.

    Do you have any tips to sorting them out and reducign? I was thinking of building an excel table for the questions, with 8 colums for the responses up to 8. Then once the tables is complete, generating the newfamilyfeud.swf and answer.txt files.

    Just wondering if you have an easier way?

  32. Peter says:

    Hi Joe, with manual collection of data, it's always going to be painful. It's still painful if you skipped the data entry step and got them to fill it in online, because you still have to analyze their answers — for example, "getting up in the morning", "waking up early" and "hearing the alarm clock" might all be the same answer. To make things easier, you might want to have pre-set answers with an "Other" field.

    I also suggest not being exact here — estimate where you can.

    100 questions will definitely take a lot of time, so maybe you only need 30, depending on the details of the event.

    Whoever is in charge of running the game on the computer should get lots of practice with the controls, with a cheat sheet beside them. They should also have a printout of all the answers.

    The work is worth it in the end :P

  33. Stacy Scott says:

    I Love You, Your Awesome! This is just what I was looking for- Easy to use Just open type and save No Problems!

  34. Dark Spider says:

    Great job on this game guys! Is there a way to change the "Family Feud" background logo?

  35. Peter says:

    Hi Dark Spider, to change the logo, you would have to edit the source .fla files directly.

    In descending order of quality:

    Matt's version

    Mitchell’s version

    My version

  36. Ruben V says:

    was wondering is there a way of using this software without the use of the internet?

  37. Peter says:

    Hi Ruben, when you set the game up properly, all you need is Flash or a browser with the Flash plugin. No Internet connection is needed after you have downloaded the appropriate files from this site.

  38. Jerome says:

    Thank you Peter for this site, great job. And thank you for including Matt's work. Awesome! I am impressed and those who I showed it to (because we are going to play this game with a number of others) were amazed!

    Thanks again guys


  39. KT says:

    This is exactly what I've been looking for! Thanks for the detailed instructions to modify, works great :)

  40. Dark Spider says:

    Hello Peter!

    Just wanted to let you know that "Horror Feud" is working great! My viewers are loving it is a hit! You can see a video of the game in action at

    Again, thank you VERY much for doing something like this and for your help!

    Dark Spider
    -Don't Let Me Catch You In My web-

  41. dwayne says:

    I used Matt’s version for a game with 9 couples this weekend. A HIT!!

    I transcribed 50 questions from actual shows for the game, and 45 more (9 pairs times 5) for the bonus games. We only used 20 questions (and the 45 for bonus games) in two-and-a-half hours.
    Tons of fun.

    Getting all the questions and practicing with the app is the hard part. If anyone is interested in the questions…i could email them to you – already formatted in the xml file…dunno how to exchange email address privately though!? Or maybe send them to Peter for posting?

    For the bonus round, i just entered in questions 1-5 and then duplicated them in 6-10. Used the right side for the 1st person’s points, left for the second person. Worked great.

    Update by Peter: dwayne sent the questions to me and they are now posted under the “Editing the questions” section above. Thanks dwayne!

  42. Wayne says:

    Where can I get the feudgenerator.php file. I would like that on my site if that is possible.

    Thank You

    Edit by admin: Wayne has now implemented the game here

  43. Derek says:

    Very cool! I was about to write my own when I figure that someone HAD to already have one! Nice…

  44. Kevin says:

    Is there a version like this that I can buy? The company I work for would like to do this…but they would rather buy a version that is all ready to go…I cannot find anything that plays this way online…can anyone help me out?

  45. Peter says:

    Hi Kevin, unfortunately if the fact that this is free is the only thing that is stopping your company from using it, I can’t help you :D I don’t have any rights to the Family Feud brand nor do I wish to offer paid support.

  46. Amand says:

    Hi, I love this idea and am trying to get it to function for a learning game for my french class. I have editted the questions in notebook and saved it all. When I open the html brower file it shows me the board with the boxes where my answers to my questions are hidden, but when I click my mouse on the box to reveal the answer nothing happens. This is the case for all the series of Q& A’s I made. Each series comes up when I click on the boxes at the bottom (which reveal my questions). What am I doing wrong?
    I love the game and can’t wait to use it. My presentation is tomorrow, though (I just found the your ame yesterday).

  47. Peter says:

    Hi, the answers are revealed via the numbers on your keyboard, not via mouse clicks.

  48. Warren says:

    Hi Peter,

    First of all, thanks for providing this invaluable resource. You’re a life saver!

    Matt’s source files and overall game are fantastic (Thanks Matt!) but with a few minor modifications, Family Feud rocked at our national sales conference, especially since I was able to fix a few quirks and add the Fast Money Bonus Round!

    We ran a three round tournament with 20 players. With the promise of a few prizes, we found that even the most skeptical players became totally immersed.

    I’ve received a ton of complements from management, spectators and contestants alike. Everyone’s been RAVING about how much fun they had.

    Sincere thanks to Peter, Matt, Dwayne and anyone else who’s contributed.

    In the spirit of "open source" development, I’d like to show my appreciation by sharing my modifications with you.

    Please check your email.

  49. Arnolfo says:


    I’m looking for a flash based version for a regional sales meeting as well. I understand you juiced the original up some. I’m wondering if you would be willing to pass your fla along. I’m working with the original and it seem to be a bit quirky. If not, I understand.

  50. Peter says:

    Hi Arnolfo, it is currently being worked on for public release, estimated for some time next week.

  51. Warren says:

    I’ve pretty much completed the main game updates that Peter and I had discussed and continue to work on the Fast Money Round updates.

    They’re almost done as well. Just a few bits or code to iron out and we’ll be off to the races.

    As in the original Developer’s version, we’ll provide .fla, .exe and .swf files so you can play as is or modify the source to suit your purposes.

    We’re also going to include a more detailed readme file outlining the changes made to Matt’s version, along with instructions on how to play the fast money round and how to modify a few of the settings.

    As Peter said, it looks like we’ll have the whole shebang available next week. Hang in there, it’ll be worth it.

    Update by admin: Warren’s version is now available here.

  52. Dave says:

    thanks! just started to play with for a group meeting coming up… I just have to remember how to play the original game!

  53. tgozilla says:

    Great work. How hard would it be to map two keys to server as a lock-out buzzer (registers first button pressed). I’m trying to figure out an easy way to handle the toss-up for each round. Can this be added in future versions? Keep up the great work.

  54. Warren says:

    Sorry, can’t help you with the buzzer lockout coding for online play.

    Having come across the same issue in a live game situation, I solved it by modifying a Staples "Easy" button to act as a buzzer.

    Lock out buzzer systems cost hundreds while this solution might only run you $10-$12.00.

    Modding the button (courtesy of

    Here’s a pic of the 9-15 volt buzzer which you can find at any electronics shop for 3-4 bucks.

    Additionally, I used 80 grit sandpaper to remove the "easy" letters and Staples logo, then wetsanded it with 1500 grit paper to smooth it out. I repainted the silver bottom ring and used a little automotive plastic polish and to buff it out to a fine lustre.

    Since there’s only one button, there’s no need for a lockout system.

  55. Lala says:

    Hi Peter, Warren, and everyone,
    I would love to use this for an upcoming reunion but have no clue as to even get started. I read the tutorials and everyone’s post above but I am still lost. I saved the zipped files on my computer using Win RAR, but when I try to open the "ff_developers_full" link it just shows me a bunch of other zipped files. How do I actually get the game running and go in to make changes to questions/answers section. Am I using the right program to save the zipped files or what can I do? Please Respond.

  56. Warren says:


    You need to extract the files from the zipped archives using WinZip, WinRAR or whichever .zip file compatible software you choose.

    You can then choose the "ff.exe" or "ff.swf" file to run the regular game. Either "FastMoney.exe" and "FastMoney.swf" will run the Fast Money round.

    If you’re hoping to run this offline like a regular software program (outside of a browser window) just use the .exe files. If you’re planning to play it online, you’d launch the respective .swf file.

    Additionally, you’ll find instructions for playing/managing and editing the game files in the "FastMoney_readme.doc" file.

  57. Tania says:

    Awesome game….great job! We’re using it as a fun activity for a big annual department meeting. One question though, can you still make the theme music play somehow (using the a and s buttons) like Mitchell’s original version? I’m trying those keys with Matt and Warren’s version, but it doesn’t seem to be working. Am I doing something wrong or is that functionality not there?

    Thanks guys!

  58. Peter says:

    Hi Tania,

    There is a "Theme" button in the lower right corner of the newer versions. Click that to play the music. I don’t think there’s an equivalent key press, though.

  59. Tania says:

    Thanks for the fast reply Peter! However, I’m not seeing a theme button on the flash version or the html. Am I looking in the wrong place or do I not have the most current version? I didn’t download the one with the speed round (I don’t think) because we won’t have enough time to go that far with the game. Let me know if I need to look somewhere else. Thanks!

  60. Tania says:

    Forget it…I downloaded the newer/developers version by Warren and I see the buttons now.

    Thanks to everyone for putting this awesome resource together!

  61. Warren says:

    You’re welcome!

    Although we’ve included the Fast Money Round, you’re not required to play it. It’s just an optional component.

    You can play the only the regular game rounds if that’s all you want to do.